Three core stats define every unit's capabilities.
The Three Stats
| Stat | Role | Affects |
| Vigor | Physical power & resilience | HP, melee damage, armor, physical resist |
| Cunning | Speed & precision | Speed, movement, ranged damage |
| Will | Inner power & support | Essence, technique power, elemental resist |
Derived Stats
| Derived Stat | Formula | Example (V8/C6/W5) |
| Max HP | 15 + (Vigor × 3) + (Will × 1) | 44 HP |
| Speed | 50 + (Cunning × 5) | 80 speed |
| Movement | 3 + floor(Cunning ÷ 10) | 3 tiles |
| Armor | Vigor × 0.2 | 1.6 armor |
| Max Essence | Will × 3 | 15 essence |
| Physical Resist | Vigor × 0.3 | 2.4 |
| Elemental Resist | Will × 0.15 (each) | 0.75 each |
Leveling
Max level: 100. XP required per level = level² × 10.
| Level | XP Required |
| 2 | 40 |
| 5 | 250 |
| 10 | 1,000 |
| 25 | 6,250 |
| 50 | 25,000 |