Equipment Slots

8 equipment slots with weapon base damage scaling by tier.

Equipment Slots

SlotPrimary Function
HeadDefense, perception
ChestDefense, abilities
HandsAttack speed
LegsMovement, defense
FeetSpeed, terrain
Main HandPrimary weapon
Off HandShield or secondary
BackUtility (cloaks, quivers)

Item Level Scaling

Base damage = tier × 0.8 (where tier = item_level ÷ 10).

Base armor = 0.5 + (tier × 1.0).

Affix Types

  • Flat Damage, Percent Damage, Elemental Damage
  • Flat Armor, Percent Armor
  • Stat Bonus (any core stat)
  • Speed Bonus, Movement Bonus
  • Crit Chance, Life Steal