Equipment Slots
8 equipment slots with weapon base damage scaling by tier.
Equipment Slots
| Slot | Primary Function |
|---|---|
| Head | Defense, perception |
| Chest | Defense, abilities |
| Hands | Attack speed |
| Legs | Movement, defense |
| Feet | Speed, terrain |
| Main Hand | Primary weapon |
| Off Hand | Shield or secondary |
| Back | Utility (cloaks, quivers) |
Item Level Scaling
Base damage = tier × 0.8 (where tier = item_level ÷ 10).
Base armor = 0.5 + (tier × 1.0).
Affix Types
- Flat Damage, Percent Damage, Elemental Damage
- Flat Armor, Percent Armor
- Stat Bonus (any core stat)
- Speed Bonus, Movement Bonus
- Crit Chance, Life Steal