Elements Overview

Six primary elements with color-coded visual identity. The color IS the damage.

Primary Elements

ElementColorRGBEffect
Physical Brown0.6, 0.4, 0.2Standard damage, reduced by armor
Fire Red1.0, 0.0, 0.0Burn DoT, bonus vs armored
Lightning Yellow1.0, 1.0, 0.0Chain damage, shock
Poison Green0.0, 1.0, 0.0Stacking DoT, healing reduction
Ice Cyan0.0, 1.0, 1.0Slows movement and attacks
Dark Violet0.2, 0.0, 1.0Ignores armor, drains stamina

Damage Formulas

Attack TypeFormula
Melee1 + (Vigor × 0.6)
Ranged1 + (Cunning × 0.6)
Technique1 + (Will × 0.6)

Resistance Formula

Reduction = resist ÷ (resist + 50). At 50 resist you take 50% damage. At 200 resist you take 20%.

Negative resist = vulnerability: damage multiplied by (1 + |resist|/100).